I am seeking employment as a graphics programmer, gameplay programmer, tools programmer, or engine programmer. I enjoy learning about new graphics techniques, making content creation tools, engine development, and working together with others to solve problems. Through team projects and personal projects, I have gained experience with game development and cross-discipline collaboration. I have worked as Associate Software Engineer at Nintendo Software Technology on the game Mario vs. Donkey Kong. For solo and academic projects, I have worked as gameplay programmer, graphics programmer, and tools programmer.
I graduated with a Bachelor of Science in Computer Science in Real-Time Interactive Simulation from DigiPen Institute of Technology in Redmond, WA. During my studies, I focused on learning graphics programming and gameplay programming. Email: [email protected] Phone: (978) 833-9305 LinkedIn: www.linkedin.com/in/lance-dobransky Currently living in Redmond, WA |